Ian Bogost

Professor, School of Literature, Communication and Culture, Georgia Institute of Technology

Videogame designer covering topics including airport security, disaffected workers, petroleum industry, suburban errands and tort reform; founding Partner, Persuasive Games; research and writing considers videogames as expressive medium, practice focuses on political games and art games. Author or co-author of seven books. Recipient of awards.

关于我们

加入我们

  • 登录
  • 成为我们的合作伙伴
  • 成为我们的会员
  • 订阅我们的新闻稿
  • 联系我们

快捷链接

语言版本

隐私政策和服务条款

站点地图

© 2025 世界经济论坛